Welcome, welcome,
This week was mostly spent on adding gameplay content, as well as a lot of writing.
Even though I'm trudging along quite fine all things considered, I'm probably going to have to postpone next release until the end of January.
I had a few hurdles this week that were pretty hard to solve (I solved them mind you, but that took a while). On top of that, I really want to release a version that's clean and as polished and bug free as can be.
Hang in there folks, every day gets us closer to a new version.
And with that said,
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